Story points, planning poker, velocity tracking, capacity planning.
Day 4 of Agile & Scrum in 5 Days focuses on estimation & velocity. Story points, planning poker, velocity tracking, capacity planning. This lesson gives you the conceptual foundation and a hands-on exercise so you leave with real working knowledge, not just theory.
Understanding story points is foundational for everything in this course. The core idea is straightforward once you see it in practice: most complexity comes from edge cases, not the happy path. Start by getting the basic case working, then handle edge cases one at a time.
// Estimation & Velocity — working example
// Replace these values with your actual data
const example = {
topic: 'story points',
day: 4,
course: 'Agile & Scrum in 5 Days'
};
// This is where your implementation goes
function implement(config) {
// 1. Validate inputs
if (!config.topic) throw new Error('Topic required');
// 2. Core logic
const result = process(config);
// 3. Return structured output
return result;
}
console.log('Ready to implement story points');
Once you have the basics, velocity becomes the practical application. The pattern you'll use most often is: configure once, reuse everywhere. Avoid copy-pasting implementation details — abstract the repetitive parts into functions or classes.
Extend today's exercise by adding one feature that wasn't in the instructions. Document what you built in a comment at the top of the file. This habit of going one step further is what separates developers who grow fast from those who stay stuck.